Command base representing George Mackenzie, 2nd Earl of Seaforth.
Although on good relations with the king, Seaforth had come out on the side of the Covenant during the Bishops, leading the forces north of the Spey. However, the convenanters suspected his loyalty and he was temporarily imprisoned. Perhaps the kirk had good reason for this, for not long after he entered into a bond with Montrose amongst others to support the king. Yet again, Mackenzie seemed to play both sides, turning down the kings offer of becoming Chief Justice General of the Isles, then siding with the government after Montrose won the Battle of Justice Mill's in September 1644.
Montrose captured Mackenzie during the winter campaign, but he was released having sworn allegiance to the king and promising never to take up arms against Montrose. True to form, Mackenzie then joined with Hurry (!), taking command of the northern clans and local regiments. In Macrae's account of the battle, he suggest's that Mackenzie and Montrose had been in communication. Indeed, in the descriptions of the fighting, Mackenzie's northern regiments are not mentioned - perhaps being held back, as the certainly emerged pretty much unscathed.
Not long after this, after turning down another commission by the government, Mackenzie came out for Montrose and the king, joining them at the siege of Inverness. By November he had left for Norway, not long after Montrose's defeat at Philliphaugh.
For the game, Mackenzie will probably get a low command rating (in Pike & Shotte) of 6-7, making it hard for the units under his command to fully commit to the fight.
Although on good relations with the king, Seaforth had come out on the side of the Covenant during the Bishops, leading the forces north of the Spey. However, the convenanters suspected his loyalty and he was temporarily imprisoned. Perhaps the kirk had good reason for this, for not long after he entered into a bond with Montrose amongst others to support the king. Yet again, Mackenzie seemed to play both sides, turning down the kings offer of becoming Chief Justice General of the Isles, then siding with the government after Montrose won the Battle of Justice Mill's in September 1644.
Montrose captured Mackenzie during the winter campaign, but he was released having sworn allegiance to the king and promising never to take up arms against Montrose. True to form, Mackenzie then joined with Hurry (!), taking command of the northern clans and local regiments. In Macrae's account of the battle, he suggest's that Mackenzie and Montrose had been in communication. Indeed, in the descriptions of the fighting, Mackenzie's northern regiments are not mentioned - perhaps being held back, as the certainly emerged pretty much unscathed.
Not long after this, after turning down another commission by the government, Mackenzie came out for Montrose and the king, joining them at the siege of Inverness. By November he had left for Norway, not long after Montrose's defeat at Philliphaugh.
For the game, Mackenzie will probably get a low command rating (in Pike & Shotte) of 6-7, making it hard for the units under his command to fully commit to the fight.
Splendid work as usual. A beautiful and inspirational command base.
ReplyDeleteFantastic. Love the pipers!
ReplyDeleteFantastic tartans, pipers and colors, great work!
ReplyDeletePhil.
Brilliant! A beautiful work...
ReplyDeletePhil.
My great great etc etc... grandfather!
ReplyDelete